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I'll give it a try, of course, man just searches the easiest way first. I just hope that there are no unresolvable references to luajit in code.
Yurii
Given all these reasons, it seems better to use old PUC Lua 5.1 on x64
rather than porting to Lua 5.3 or to LuaJIT 2
On Fri, Oct 14, 2016 at 12:12 AM, Bizins'kyi Yurii <jarni.ua@gmail.com> wrote:
> First, I'm a bit of concerned with performance. Second, and it is more
> important, in this phase of porting to x64 I'd like to do as few changes to
> the code as possible to reduce number of possible bugs to find. Basically, I
> don't need any new functionality, I just need x64 support of old lib.
>
> Yurii
>
>
> 13 жовт. 2016 22:29 "Daurnimator" <quae@daurnimator.com> пише:
>
>> On 13 October 2016 at 13:22, Bizins'kyi Yurii <jarni.ua@gmail.com> wrote:
>>>
>>> Because LuaJIT 1.0.3 explicitly tells that it doesn't support other
>>> platforms than x86 and it doesn't compile. If I update to LuaJIT 2.0.x I
>>> loose LuaCoCo which was integrated in 1.x.x only.
>>>
>>> Yurii
>>>
>>>
>>> 13 жовт. 2016 21:52 "Nagaev Boris" <bnagaev@gmail.com> пише:
>>>
>>>> Why not to use existing solution (lua 5.1)?
>>
>>
>> I believe the suggestion was to use puc lua 5.1, not luajit.
>> coco works fine with lua 5.1 on almost all platforms:
>> http://coco.luajit.org/portability.html
--
Best regards,
Boris Nagaev