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- Subject: Re: Lua as C++ in Visual Studio 2015
- From: Joshua Jensen <josh.jjensen@...>
- Date: Wed, 25 Nov 2015 06:19:17 -0700
Luiz Henrique de Figueiredo wrote on 11/25/15 4:43 AM:
I haven't tried it with Lua 5.3, but I have run across this a lot lately
when linking precompiled C libraries from other Visual Studio compiler
versions, especially Visual Studio 2010, into a Visual Studio 2015 project.
I've found this report of problems when compiling Lua 5.3 as C++ in
Visual Studio 2015:
Has anyone else come across this?
It does not seem to be related to Lua 5.3 or to Lua at all, but we'd like
to be sure and also if there is anything that can be done about it.
In my case, the solution has been to recompile the given
library-formerly-generated-with-Visual-Studio-2010 with Visual Studio
In Lua's case, I imagine people with this issue are trying to link a Lua
static library generated from another Visual Studio (maybe MinGW?) into
their application. I wouldn't think linking a Lua DLL import library
would be a problem, though, but I haven't dealt with this issue