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On Sun, 8 Nov 2015 at 23:00 Nagaev Boris <bnagaev@gmail.com> wrote:
On Mon, Nov 9, 2015 at 12:53 AM, Ole Krüger <ole@vprsm.de> wrote:
> Hello,
>
> I'd love to integrate Travis CI, but they sadly do not support C++14
> compilers. Some other CI provider might support C++14 - I have yet to come
> around and test those.

Travis does support any compiler you can install :)

Some links about this particular case:

https://stackoverflow.com/questions/22111549/travis-ci-with-clang-3-4-and-c11
https://jonasw.de/blog/2015/07/22/develop/cplusplus14-on-travis-with-cmake/

> Catching exceptions by default is not something I plan on adding, but some
> functionality which allows the user to automatically handle exceptions or
> convert them to Lua errors is a very good idea.
>
> Ole
>
>
> On Sun, 8 Nov 2015 at 22:29 Nagaev Boris <bnagaev@gmail.com> wrote:
>>
>> On Mon, Nov 9, 2015 at 12:04 AM, Ole Krüger <ole@vprsm.de> wrote:
>> > Hello everybody,
>> >
>> > quite a while ago I chose to release the header-only C++14 wrapper I
>> > have
>> > been using. It focuses on minimal overhead, which reflects greatly in
>> > terms
>> > of performance.
>> >
>> > On GitHub: https://github.com/vapourismo/luwra
>> >
>> > I have been cleaning up some of the internals aswell as the exposed API
>> > to
>> > make things a little easier to use.
>> >
>> > I would love to read some feedback.
>> >
>> > Ole
>> >
>>
>> Hi, Ole
>>
>> nice work!
>>
>> 1. Please enable Travis CI to run tests automatically.
>>
>> 2. Can you add support of Lua errors vs C++ exceptions conversion?
>>
>> I use the following wrapper class which converts C++ LuaCfunction
>> throwing C++ exceptions to LuaCFunction throwing Lua errors:
>>
>> template<lua_CFunction F>
>> struct wrap {
>>     static int func(lua_State* L) {
>>         try {
>>             return F(L);
>>         } catch (std::exception& e) {
>>             lua_pushstring(L, e.what());
>>         } catch (...) {
>>             lua_pushliteral(L, "Unknown exception");
>>         }
>>         return lua_error(L);
>>     }
>> };
>>
>> int foo(lua_State* L) {
>>     throw std::logical_error("I am foo!");
>> }
>>
>> luaL_Reg module_functions[] = {
>>     {"foo", wrap<foo>::func},
>>     {}
>> };
>>
>>
>> --
>>
>>
>> Best regards,
>> Boris Nagaev
>>
>



--


Best regards,
Boris Nagaev


Continuous integration is now active. I managed to make Travis compile using Clang 3.7 and GCC 5 against the latest revision of each Lua 5.3, 5.2 and 5.1.

I noticed a bug with LuaJIT where checking user types either goes into an infinite loop or throws an unknown exception - once that is resolved I'll add LuaJIT aswell.

Ole