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- Subject: Re: [Suggestion] Embed bytecode in source code
- From: Dirk Laurie <dirk.laurie@...>
- Date: Wed, 4 Nov 2015 06:43:46 +0200
2015-11-04 3:53 GMT+02:00 Luiz Henrique de Figueiredo <firstname.lastname@example.org>:
>> Isn't Lua bytecode platform-agnostic?
> Not at all. It is very platform dependent.
At the top of a binary chunk appears information about the platform,
e.g. endianness, sizes of various integer types and so on. Would it
be possible to write a cross-recompiler exploiting Lua 5.3's string
pack/unpack that would convert bytecode for the same Lua version
from one architecture to another?