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- Subject: Re: Adobe Stingray and Lua
- From: Wojciech Miłkowski <wmilkowski@...>
- Date: Sun, 9 Aug 2015 14:21:41 +0200
It's ex-Bitsquid http://bitsquid.se/ the "Lua powered by design" game
engine, so no surprise here.
Regards,
W.
On Wed, Aug 5, 2015 at 7:08 PM, Luciano Ramalho <luciano@ramalho.org> wrote:
> Interesting news. It's worth noting that the company is not Adobe, but Autodesk.
>
> [ ]s
> Luciano
>
> On Wed, Aug 5, 2015 at 2:06 PM, Kevin Clancy <kclanc@gmail.com> wrote:
>> That's a good call on Adobe's part, since game developers with in-house tech
>> often use 3dsMax has their level editor. I wonder if this engine is just a
>> rebranding of Bitsquid. Adobe acquired that company a few years back, didn't
>> they?
>>
>>
>> On Wed, Aug 5, 2015 at 11:38 AM, Valerio Schiavoni
>> <valerio.schiavoni@gmail.com> wrote:
>>>
>>> Quite cool:
>>> http://stingrayengine.com
>>>
>>> Once again, proof that Lua is a very good choice for scripting needs.
>>>
>>> best,
>>> --
>>> Valerio
>>>
>>
>
>
>
> --
> Luciano Ramalho
> | Author of Fluent Python (O'Reilly, 2015)
> | http://shop.oreilly.com/product/0636920032519.do
> | Professor em: http://python.pro.br
> | Twitter: @ramalhoorg
>