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Interesting news. It's worth noting that the company is not Adobe, but Autodesk.

[ ]s
Luciano

On Wed, Aug 5, 2015 at 2:06 PM, Kevin Clancy <kclanc@gmail.com> wrote:
> That's a good call on Adobe's part, since game developers with in-house tech
> often use 3dsMax has their level editor. I wonder if this engine is just a
> rebranding of Bitsquid. Adobe acquired that company a few years back, didn't
> they?
>
>
> On Wed, Aug 5, 2015 at 11:38 AM, Valerio Schiavoni
> <valerio.schiavoni@gmail.com> wrote:
>>
>> Quite cool:
>> http://stingrayengine.com
>>
>> Once again, proof that Lua is a very good choice for scripting needs.
>>
>> best,
>> --
>> Valerio
>>
>



-- 
Luciano Ramalho
|  Author of Fluent Python (O'Reilly, 2015)
|     http://shop.oreilly.com/product/0636920032519.do
|  Professor em: http://python.pro.br
|  Twitter: @ramalhoorg