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Hi,

In lvm.c if the target of OP_CALL is a Lua function then it is handled
by the same invocation of luaV_execute(). When I compile a Lua
function I cannot do this so I need to recursively invoke
luaV_execute() on the called function. I was wondering if I should
directly call luaV_execute() or call luaD_call() - what would be the
correct approach?

Thanks and Regards

Dibyendu