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> Successfully built and tested with Microsoft Visual C++ 6.0 on
> Windows NT 4.0.
> 
> [...]
> 
> I ran the test suite with "_U=true" and it performed as I would
> expect for a non-c99 compiler.  Specifically, hexadecimal floating
> point constants didn't work, [...]

That is strange. On Windows, Lua should use its own code to convert
hexadecimal floating-point constants (see 'lua_strx2number' in
luaconf.h). Therefore, those constants should work OK.

-- Roberto