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- Subject: Re: byteoffset() in lutf8lib.c from 5.3, work2
- From: Coroutines <coroutines@...>
- Date: Wed, 14 May 2014 01:57:57 -0700
On Wed, May 14, 2014 at 1:50 AM, Tim Hill <drtimhill@gmail.com> wrote:
> Pretty much .. though it’s paper tape not punched cards .. a “hole” was a 1, non-hole a 0, so the only way to erase a character was to punch out ALL the holes, hence 127 (the 8th bit was nominally a parity bit). In fact, DEL is really “IGNORE” since when reading the tape and 127 codes were usually silently skipped by the computer or reader.
My mom worked on punch cards, but she'd bring home stories of other
computers from before I was born :-)) I remember some of it ~
- References:
- Re: byteoffset() in lutf8lib.c from 5.3, work2, Roberto Ierusalimschy
- Re: byteoffset() in lutf8lib.c from 5.3, work2, Coroutines
- Re: byteoffset() in lutf8lib.c from 5.3, work2, Sean Conner
- Re: byteoffset() in lutf8lib.c from 5.3, work2, Coroutines
- Re: byteoffset() in lutf8lib.c from 5.3, work2, Sean Conner
- Re: byteoffset() in lutf8lib.c from 5.3, work2, Tim Hill
- Re: byteoffset() in lutf8lib.c from 5.3, work2, Coda Highland
- Re: byteoffset() in lutf8lib.c from 5.3, work2, Coroutines
- Re: byteoffset() in lutf8lib.c from 5.3, work2, Dirk Laurie
- Re: byteoffset() in lutf8lib.c from 5.3, work2, Coroutines
- Re: byteoffset() in lutf8lib.c from 5.3, work2, Sean Conner
- Re: byteoffset() in lutf8lib.c from 5.3, work2, Tim Hill
- Re: byteoffset() in lutf8lib.c from 5.3, work2, Coroutines
- Re: byteoffset() in lutf8lib.c from 5.3, work2, Tim Hill