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- Subject: Coroutine library scheduler
- From: Teto <mattator@...>
- Date: Mon, 24 Feb 2014 12:10:08 +0100
I am looking for a coroutine library that is able to :
-handle dependancies between coroutines. For instance, a coroutine can
be a child of another one, if I remove its daddy, it should die. The
child coroutine could also block the daddy coroutine.
-reuse these coroutines (I read it could improve performance)
I've started created something like that (for a game) but I would
prefer using a robust,well-tested implementation. Is there any or is
it too specific ?