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Vision is a module that provides facilities for using depth cams in Lua.
It mainly targets the primesense chipsets which power the MS Kinect.
   The module features:
   * Triple buffering in a background thread for smooth frame rate
   * simultaneous access of the frames from multiple native threads
   * A fast, configurable, blob tracking engine for frame analysis
   * Access to the raw depth data for further use eg. with skeltrack
   * Data are accessed via void buffers or directly with LuaJit FFI


[Void module]

Yannis Gravezas
Athens, Greece
+30 6947931815