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- Subject: RE: Why Lua is not more popular
- From: Dan Tull <dtull@...>
- Date: Mon, 16 Sep 2013 14:46:39 -0700
> The idea of binding generators has always struck me as a squishy
> way to get something to work now, which will be a problem ...
I think of the half dozen or so Adobe products using Lua, a couple
of teams have tried using binding generators and none of them
were satisfied enough with the results to take that course.
What I tend to find is that bindings aren't all that hard and often
the API you want to expose to Lua isn't the one you'd get if you
exhaustively/mechanically translated it anyway.
On top of that, unless you're going to immediately use the whole
exposed API, a generator creates a large volume of dead and
untested code which has its own downsides.
> Adobe's Lightroom project is interesting to me ...it appears that
> they are using Lua in its traditional role in a limited way. They
> are primarily replacing C++ with Lua.
Lightroom's use of Lua is relatively traditional. In some ways, I think
it pushes the boundaries a bit in terms of how much of the app is in
Lua, but in other areas I think we would have benefitted from going
even further than that.
> I'm very interested to know, having made it to version 5, how it
> feels. That is, has Lua become a giant hair ball?
With the caveat that I don't work in Lightroom's codebase day to
day anymore, I would say that I don't find it to be more tangled than
other codebases of similar age and scale in other languages.
Having come from a (mostly) static language background before
joining the Lightroom team in 2006, I would have expected the
free-wheeling nature of Lua to have been more problematic in
that regard, but it really hasn't turned out that way.
It is nice to be proven wrong sometimes.
> How does programming in Lua, to build an application, feel
> compared to doing that same sort of work in C++, or Java or
> C# for that matter...
Once you have the infrastructure in place (bindings and decent
tools), I find building an app in Lua to be more pleasant and fluid
than programming in other languages.
That is mostly due to the ease of rapid iteration that is a widely
cited benefit of dynamic interpreted languages.
DT