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- Subject: Re: 64 bit integer support as a native lua type.
- From: steve donovan <steve.j.donovan@...>
- Date: Mon, 9 Sep 2013 14:41:54 +0200
On Mon, Sep 9, 2013 at 2:27 PM, David Demelier <demelier.david@gmail.com> wrote:
> Object orientation, templates, namespaces, lambdas, STL, smart
> pointers... All of these things will never get me back to C :-). Also,
> I really not recommend a user to do C anymore.
But everything has a cost. In particular, hard to interface a C++
codebase without effectively writing a C interface.
Without shared libstdc++, executables are enormous, otherwise the new
shiny features need an updated libstdc++ on target computers,
Just pointing out that every rainbow has a dark side. C++11 is very
cool, but there are good reasons why solid infrastructure stuff is
done in C.
- References:
- 64 bit integer support as a native lua type., Povilas Balciunas
- Re: 64 bit integer support as a native lua type., Choonster TheMage
- Re: 64 bit integer support as a native lua type., Rena
- Re: 64 bit integer support as a native lua type., Rob Kendrick
- Re: 64 bit integer support as a native lua type., Rena
- Re: 64 bit integer support as a native lua type., steve donovan
- Re: 64 bit integer support as a native lua type., Rena
- Re: 64 bit integer support as a native lua type., David Demelier
- Re: 64 bit integer support as a native lua type., liam mail
- Re: 64 bit integer support as a native lua type., David Demelier