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- Subject: Re: Decoda Lua IDE has become Open Source
- From: Benjamin Cabé <bcabe@...>
- Date: Thu, 14 Feb 2013 09:15:44 -0800
>
>They both require that you have access to the Lua code which you want
>to debug and can change the code to enable debugging,
It is true indeed for LDT
>this is not the
>case for Decoda and the Lua code could be embedded into the
>executable.
>
I am curious at how this works behind the scenes? Did anybody have a look
at it?
Thanks
Benjamin