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- Subject: RE: debugging c lib with visual studio
- From: "Thijs Schreijer" <thijs@...>
- Date: Thu, 26 Apr 2012 21:50:44 +0200
> From: lua-l-bounces@lists.lua.org [mailto:lua-l-bounces@lists.lua.org]
> On Behalf Of Patrick Rapin
> Sent: donderdag 26 april 2012 13:35
> To: Lua mailing list
> Subject: Re: debugging c lib with visual studio
>
> Do you really need SciTE debugger (that is, to be able to place
> breakpoints in both Lua and C code in the same time) ?
Just sometimes, so for those cases no problem
> If no, you could easily start the installed "lua.exe" from within
> Visual Studio with the script to run in argument (by setting "Command"
> and "Command Arguments" fields in Properties...Debugging menu).
> Breakpoints will then work automatically.
Works great! thanks
> My Lua projects on Visual Studio always compile Lua and the required
> libraries from sources into a single executable. In such a case, there
> is also no problem for debugging !
Not for now, but certainly an option when stuff gets more complex.
Do you know of an easy way to get debug output into the VS output window?
When searching MSDN only comes up with .NET solutions.