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- Subject: Re: Debug embedded Lua
- From: Joshua Jensen <josh.jjensen@...>
- Date: Tue, 14 Feb 2012 16:31:38 -0700
----- Original Message -----
From: Patrick Rapin
Date: 2/14/2012 10:13 AM
I have pushed my changes  that make Tilde work (partially) under Lua
5.2; the updates can be found in the add-tilde-support branch. I am
uncertain how to convert certain lua_getfenv() and lua_setfenv() calls.
Those are the primary problem spots right now, and the code will assert
when it reaches them.
- Lua 5.2 support would be a plus
The remote debugger integrated in LuaPlus  seems to be my best bet
up to now, but I still couldn't make it work.
A new -debug command-line option has been added to lua.exe. Use this to
make the Lua executable wait for a Tilde connection.
A JamPlus-capable Jamfile.jam is at src/Jamfile.jam. If you have
JamPlus, you can build a Tilde-capable Lua 5.2 by just calling 'jam' at
the command-line. The Tilde source code is at src/tilde. src/lua.c was
copied to src/lua.cpp, and some Tilde updates were added.
Some time soon, I'll merge the Lua 5.2 Tilde with the Lua 5.1 code.
Let me know if you have questions.