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- Subject: Re: Hash Table Collisions (n.runs-SA-2011.004)
- From: William Ahern <william@...>
- Date: Tue, 3 Jan 2012 15:18:32 -0800
On Mon, Jan 02, 2012 at 08:52:11PM -0700, HyperHacker wrote:
<snip>
> Also, requests can only affect eachother like that if one Lua state is
> serving several requests. Start up a new Lua state in a new OS thread
> for each request, and they no longer have to share a string table.
IME, that is definitely not the common use case for Lua. The typical
framework juggles multiple requests per global state.
- References:
- Re: Hash Table Collisions (n.runs-SA-2011.004), TNHarris
- Re: Hash Table Collisions (n.runs-SA-2011.004), Mark Hamburg
- Re: Hash Table Collisions (n.runs-SA-2011.004), Tom N Harris
- Re: Hash Table Collisions (n.runs-SA-2011.004), Mark Hamburg
- Re: Hash Table Collisions (n.runs-SA-2011.004), Vladimir Protasov
- Re: Hash Table Collisions (n.runs-SA-2011.004), Leo Razoumov
- Re: Hash Table Collisions (n.runs-SA-2011.004), David Kolf
- Re: Hash Table Collisions (n.runs-SA-2011.004), Matthew Wild
- Re: Hash Table Collisions (n.runs-SA-2011.004), Mark Hamburg
- Re: Hash Table Collisions (n.runs-SA-2011.004), HyperHacker