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On Thu, Dec 1, 2011 at 7:51 AM, Dieter Plaetinck <> wrote:
> On Wed, 30 Nov 2011 12:56:57 -0600
> Tim Caswell <> wrote:
>> If you're familiar with nodejs, it's quite similar (...)
> it looks very cool, but i have to ask: why?
> is there anything about lua that makes it more appropriate to build this kind of technology vs javascript?
> anything with speed, reliability, available libraries? language features?
> or the fact that lua is a smaller language with a simpler implementation, and hence easier to work with to build this?
> on your github page I read "In initial benchmarking with a hello world
> server, this is between 2 and 4 times faster than nodeJS."
> do you know why this happens? can we conclude the lua jit runtime is just more efficient than js?
> ( also mentions something like that)

As I mentioned on the nodeJS mailing list:

 1. Lua is not JavaScript.  It's pretty darn close and I like both for
unique reasons, but JavaScript is *far* more popular due to this thing
we call the internet.
 2. V8's JS to C++ conversion is really slow compared to luajit's Lua
to C layer.  Also V8 uses a lot more ram and starts up much slower.
 3. Co-routines in Lua are really nice and with very little extra
sugar make a simple, obvious, and effective way to write sync style
code while living in an async world.

Because of discovery #1, I don't think Luvit will ever become more
popular than nodeJS, especially for anything web related.  I see Luvit
being used for things like mobile devices where performance *really*
matters, JIT can be disabled (think iOS), and the built-in FFI makes
SDL and openGL possible without bindings.

I don't think it's fair or accurate to say that Luajit runs Lua faster
than V8 runs JavaScript.  It's much more complicated than that.
Besides, in a Luvit program, most the time is not spend executing Lua
code, it's making sys calls.  Just for fun I benchmarked Luvit with
and without Jit and it made only a 2% speed difference in the

-Tim Caswell