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On Sun, Oct 30, 2011 at 2:30 AM, David Hollander <> wrote:
> Let me proposes a different protocol that might suit your needs:
> 1st and 2 byte: message length
> X bytes: message
> message = any serialized lua value.
> Pass (senderIP, message) to a handler. The end :)

Serialized as in Pluto? That's brave. :)

Besides, I want human readability for all communication. Makes
everything just so much easier.

Simplicity is great anyway.

I might try my simple and trusty JSON-line-by-line-over-socket
protocol again that I use between Java and Lua in Lua OS.