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On Sat, Aug 27, 2011 at 11:22 AM, Marc Balmer <> wrote:
> How difficult would it be to make Lua true multithreaded?  I know that
> is against the intentions of the inventors, but have experiments been
> done in this direction?

There is Diego Nehab's LuaThread:

Remember that it enforces a global interpreter lock and so the
performance will reflect that.

steve d.