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> 2) LUA_IEEEENDIAN=0 is guarded by several alternatives, but _M_IX86 is
> not one of them (nor for that matter is _M_X64).

LUA_IEEEENDIAN is only defined in an '#ifelse' which implies no _M_IX86
(after correcting your first point).  For the _M_X64, does the old
"DirectX idiosyncrasy" (that changes some modes in the floating-point
unit) exist for _M_X64?

-- Roberto