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- Subject: Re: LuaThread
- From: steve donovan <steve.j.donovan@...>
- Date: Fri, 10 Jun 2011 15:15:30 +0200
On Fri, Jun 10, 2011 at 2:34 PM, en dator <email@example.com> wrote:
> LuaThread with its shared state is ideal, Lanes with its message passing
> will probably work too even if the rewrite will be larger than I would want.
For the large number of threads you want to create, you may find the
'global lock' of LuaThread a problem.
Lanes will scale better, and it's an interesting way to look at the
problem as well.