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- Subject: Re: LuaJIT2 vs. JavaScript
- From: Geoff Leyland <geoff_leyland@...>
- Date: Thu, 17 Feb 2011 10:18:53 +1300
On 17/02/2011, at 10:03 AM, Mike Pall wrote:
>> D'oh! I thought it was already available, but no. Well, it is now, from here: http://incremental.co.nz/projects/lua
>
> Umm, consider offering the pure Lua file for download. I don't
> think that OSX-attributes-in-tar-gz-thing masquerading as
> ray.lua.gz (which it is not) would work for most users. :-)
Thanks, fixed
> BTW: You forgot tonumber() for arg[1] etc.
Likewise (as for all fixes, I might have got the fix wrong too :-)
>> It'd be great if someone fixed it up to use the FFI
>
> I'm not sure it would help. The data structures are not the
> bottleneck here. The branchiness caused by the particular scene is
> difficult to handle for the trace compiler.
Right. Would the ffi help if it was using tables (or ffi structures) instead of local variables for x,y and z?