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- Subject: Re: LuaJIT2 performance for number crunching
- From: Francesco Abbate <francesco.bbt@...>
- Date: Mon, 14 Feb 2011 10:40:56 +0100
2011/2/14 Geoff Leyland <geoff_leyland@fastmail.fm>:
>> By the way if someone want to help with this task he is very welcome.
> Any particular reason to use RK4? My trusty old copy of Numerical Recipes suggests higher order methods with implicit error estimation are better.
Hi,
I agree with you, other methods are better but the idea is that I want
to test the LuaJIT implementation with a simpler algorithm and if it
works I will implement later a better algorithm.
As you have seen I have discovered already a major problem with the
RK4 implementation that I wrote and I need to adopt a different
approach with dynamic code generation to specialize the code with the
dimension of the system.
--
Francesco
- References:
- LuaJIT2 performance for number crunching, Francesco Abbate
- Re: LuaJIT2 performance for number crunching, Mike Pall
- Re: LuaJIT2 performance for number crunching, Francesco Abbate
- Re: LuaJIT2 performance for number crunching, Mike Pall
- Re: LuaJIT2 performance for number crunching, Francesco Abbate
- Re: LuaJIT2 performance for number crunching, Florian Weimer
- Re: LuaJIT2 performance for number crunching, Francesco Abbate
- Re: LuaJIT2 performance for number crunching, Leo Razoumov
- Re: LuaJIT2 performance for number crunching, Francesco Abbate
- Re: LuaJIT2 performance for number crunching, Geoff Leyland