[Date Prev][Date Next][Thread Prev][Thread Next]
[Date Index]
[Thread Index]
- Subject: Re: Setting up Lua on a Mac OSX 10.4.11 system
- From: Eric Wing <ewmailing@...>
- Date: Wed, 15 Dec 2010 12:07:34 -0800
On 12/15/10, Mike McGonagle <mjmogo@gmail.com> wrote:
> Hello all,
>
> I have only been using the Lua interpreter up to this point, but now
> want to investigate how to embed Lua in my own C program.
Another solution: build Lua as a framework (dynamic library bundle).
It should be embedded in all your shipping Mac apps so end-users don't
have to install anything. You can place it in /Library/Frameworks to
make your own development life slightly easier if you don't want to
always rebuild Lua.
Look at LuaCocoa for reference/ideas.
http://playcontrol.net/opensource/LuaCocoa/
-Eric
--
Beginning iPhone Games Development
http://playcontrol.net/iphonegamebook/