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On 12/15/10, Mike McGonagle <mjmogo@gmail.com> wrote:
> Hello all,
>
> I have only been using the Lua interpreter up to this point, but now
> want to investigate how to embed Lua in my own C program.

Another solution: build Lua as a framework (dynamic library bundle).
It should be embedded in all your shipping Mac apps so end-users don't
have to install anything. You can place it in /Library/Frameworks to
make your own development life slightly easier if you don't want to
always rebuild Lua.

Look at LuaCocoa for reference/ideas.
http://playcontrol.net/opensource/LuaCocoa/

-Eric
-- 
Beginning iPhone Games Development
http://playcontrol.net/iphonegamebook/