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- Subject: Re: DNS library for Lua
- From: Valerio Schiavoni <valerio.schiavoni@...>
- Date: Wed, 8 Dec 2010 16:20:47 +0100
On Wed, Dec 8, 2010 at 2:50 PM, Matthew Wild <mwild1@gmail.com> wrote:
> Sean's library looks attractive in that it is completely separate from
> the network,
That's attractive to me for the very same reason: I have to integrate
it in our own event-runtime [2], and since it is completely decoupled
from network, it might result in a faster process of integration.
> dns.lua had to be shoe-horned into our socket framework
> and it took us a while to make it non-blocking.
I've seen your code infact...
>On the other hand,
> dns.lua is pure Lua...
> [1]: http://prosody.im/tip/net/dns.lua
thanks for the pointer.
[2] http://www.splay-project.org/manual#events