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- Subject: Re: [ANN] LÖVE 0.7.0 - Game Slave
- From: Linus Sjögren <thelinx@...>
- Date: Mon, 6 Dec 2010 17:40:38 +0100
On 6 December 2010 17:24, David Given <dg@cowlark.com> wrote:
> I've had a look at the source, and it's all nicely modular; except,
> unfortunately, for the OpenGL module which is heavily focused on desktop
> OpenGL. Do you know if anyone's looking at making it work on OpenGL-ES?
> I'm interested to know how feasible a port to our game platform would be.
I think I've heard of a community member porting LÖVE to use
OpenGL-ES, but I'm not entirely certain.
On 6 December 2010 17:26, KHMan <keinhong@gmail.com> wrote:
> Nice. However, searching for "Löve" would be murder for some cultures who
> are used to just [a-zA-Z]... ;-)
Ah, but we rank quite well if you google for "2d game engine", so it's okay.