lua-users home
lua-l archive

[Date Prev][Date Next][Thread Prev][Thread Next] [Date Index] [Thread Index]

On Sat, Nov 20, 2010 at 10:56 PM, Nick Gammon <> wrote:
> I have spent a couple of days now trying to get my program (a MUD game client) to compile and run with Lua 5.2.
> It's taken a while, partly because it took around 2 days to even get it to compile, what with the deprecated functions, removal of LUA_GLOBALSINDEX, luaL_typerror, lua_equal, lua_unref, lua_getref and a few others....
> So how do we avoid all this? Short of completely upgrading from Lua 5.1 to Lua 5.2 and removing all traces of Lua 5.1 from my system (hardly a practical choice), we need a way of making the Lua 5.2 modules pull in Lua 5.2-compiled DLLs (like luacom, luasocket, and so on).

FYI, the 5.1 deprecated functions (now gone in 5.2) have recently been
removed from luacom.