lua-users home
lua-l archive

[Date Prev][Date Next][Thread Prev][Thread Next] [Date Index] [Thread Index]


On Mon, Jun 14, 2010 at 2:19 PM, Jose Marin <> wrote:
> That raises a question again:
> After a lot of investment in money and time, what's the chances of Apple refuse a Lua based game?

     There are already lots of best-selling games using Lua in the App Store.