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- Subject: Re: iWhatever Development
- From: Jose Marin <jose_marin2@...>
- Date: Mon, 14 Jun 2010 10:19:03 -0700 (PDT)
That raises a question again:
After a lot of investment in money and time, what's the chances of Apple refuse a Lua based game?
Regards.
Jose
--- Em seg, 14/6/10, Philippe Lhoste <PhiLho@GMX.net> escreveu:
> De: Philippe Lhoste <PhiLho@GMX.net>
> Assunto: Re: iWhatever Development
> Para: lua@bazar2.conectiva.com.br
> Data: Segunda-feira, 14 de Junho de 2010, 13:25
> On 13/06/2010 02:55, Matthew M. Burke
> wrote:
> > Submitting any app to the app store, whether a free
> app or a paid app,
> > requires a developer's license which currently costs
> $99/year. [...]
> > If you want your Corona app on your iphone you need to
> pay Corona $99
> > (per year) AND Apple $99 (per year).
>
> Don't forget to add the price of a Mac if you haven't one
> already (was mandatory last time I checked, ie. quite a
> while ago...) and of course the price of an iPhone...
>
> -- Philippe Lhoste
> -- (near) Paris -- France
> -- http://Phi.Lho.free.fr
> -- -- -- -- -- --
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>