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The problem with most new compiled languages is that they try to do stuff that Lua does, like garbage collection, neglecting the fact that the whole reason that you USE a compiled language like C is _you want to write a garbage collector_.
The biggest "theme" from Lua would be the blurred distinction between stuff like namespaces and structs (it would be differentiated by, essentially, constant folding.)
On Sun, 23 May 2010 19:16:16 -0700, Patrick <spell_gooder_now@spellingbeewinnars.org> wrote:
I can program in a few dynamic languages but the only compiled one I know is C.C is perfect in several ways, it can run on "bare metal", it's small and fast but I can't transfer several useful concepts from Lua back to C. Simple code like this seems problematic to me in C:SomeTable= {Lua = "fun", a = 1, b = 2, c = 1 + 2} Is there another complied language that is similar to Lua? Thanks for reading-Patrick