[Date Prev][Date Next][Thread Prev][Thread Next]
[Date Index]
[Thread Index]
- Subject: Re: Goodbye Lua on iPhone?
- From: steve donovan <steve.j.donovan@...>
- Date: Sun, 11 Apr 2010 18:29:08 +0200
On Sun, Apr 11, 2010 at 6:19 PM, Henk Boom <henk@henk.ca> wrote:
> But that's only the second half of the sentence... the first part is
> what would apply to lua.
>> Applications must be originally written in Objective-C, C, C++, or
>> JavaScript as executed by the iPhone OS WebKit engine...
So the interesting question is, how can they tell, given that they do
not review source code?
People have suggested that they will look out for the binary
signatures of various frameworks. If they make the filters too
stringent they will be getting lots of false positives on badly
written 'native' applications anyway. It depends how bloody-minded
they want to be, i.e. whether it comes out of a genuine desire to
improve their platform, or it's whether it's another shot in the war
against competitors - that isn't an either/or of course.
Can actually see why they want to keep Flash of their little devices,
it's enough of a pig on big computers already. But little Lua?