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- Subject: Re: [ANN] LuaJIT-2.0.0-beta1
- From: Geoff Leyland <geoff_leyland@...>
- Date: Mon, 2 Nov 2009 23:49:32 +1300
On 2/11/2009, at 5:06 AM, Mike Pall wrote:
Consider using os.clock().
When I read that I thought "what, clock is implemented and
undocumented in Lua?", but no, there it is in the PiL and the LRM
right in front of me, where it has been for several years.
Anyway, I wrote a test harness for the kdtree. It's at http://www.incremental.co.nz/projects/lua.html
. Instructions for getting data are in the comments in kdtree-test.lua.
Like the heap, I managed to screw some of test results up (just in
case there's any doubt, I've been waiting for LJ2 with as much
anticipation as the rest of the list and am convinced it will make the
world a better place. My test cases are just a little problematic.
Hopefully that's not too much bad coding on my part, and of some help
for improving LJ2).
Reading and querying are much better. Querying is particularly nice:
a tree query returns a coroutine iterator, so tracking a mouse moving
across a map and highlighting the road it's over allocates an awful
lot of coroutines, so lighter coroutines are a real bonus!
Read Build Query
lua 6.33616 115.959 4.29028
LJ1 5.34206 74.3395 1.25906
LJ2 4.18 77.04 1.01
Cheers,
Geoff