On Mon, Oct 12, 2009 at 1:09 PM, Andre de Leiradella
<aleirade@sct.microlink.com.br> wrote:
Can't you create a table of events? Your example would become
PostEvent(Events.ButtonClick)
You can assign numbers to entries in the Events table so Events.ButtonClick will translate to an number (one that fits in a float) which you can easily compare in the C side.
Cheers,
Andre
Chris Gagnon wrote:
I'm come to a situation, where to maintain readability for script writers but ensure fast code i want to parse lua code before it goes to the compiler.
The issue i foresee is that I'll essentially want to create user data in the Lua script.
So an example in Lua:
PostEvent("ButtonClick")
very readable, however strings...yuck
I want to create a hash of that string for speed:
PostEvent( 0xABC45678 )
All is good you might think, however the gotcha is that that we compile lua using a 32-bit float to represent numbers.
Internally that float will lose the precision and hence mess up the 32 bit constant.
Basically I'm looking for any suggestions, as i don't have any great ideas that don't add needless run time overhead.
Thanks,
Chris