On Wed, Oct 22, 2008 at 2:37 PM, KHMan <... <...> wrote:
Evan DeMond wrote:
I think LuaSocket just uses the same library that you would if
you were writing your own socket calls. [snip]
First sentence is not quite correct. LuaSocket has got a
multi-platform compatibility layer done in usocket.c and wsocket.c,
so it may seem convenient as it embodies a lot of developer effort.
[snip]
Yep, that's true - I just meant that drilling down below the
compatibility layer, it's still the same old Unix and Windows socket
APIs, so I didn't see how using base socket calls yourself, in addition
to LuaSocket, would bring in any different libraries.