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Evan DeMond wrote:
I think LuaSocket just uses the same library that you would if you were writing your own socket calls. [snip]
First sentence is not quite correct. LuaSocket has got a multi-platform compatibility layer done in usocket.c and wsocket.c, so it may seem convenient as it embodies a lot of developer effort. [snip]
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Cheers,
Kein-Hong Man (esq.)
Kuala Lumpur, Malaysia