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Fabien, I should have noted that you'll also have to download the
"Windows Platform SDK" from ,
see last bullet from Download now button.And then select Start
Menu\Programs\Microsoft Platform SDK for Windows Server 2003 R2\Visual
Studio Registration\Register PSDK Directories with Visual Studio.

On Tue, Aug 12, 2008 at 10:42 AM, Andrew Wilson <> wrote:
> Hi Fabien,
> LfW target audience is experienced Windows programmers with little Lua
> experience who want to do general scripting, but it wasn't considered
> that the inverse audience might also be interested, so LfW didn't
> include any documentation describing "how to easily compile a DLL for
> LfW?" . But we will include docs with such a Q&A and/or sample in an
> upcoming release.
> As for runtimes, mixing different runtime distributions causes
> problems (see lua email list for discussions), so stick with same
> MSVC++ runtime. LfW uses Microsoft Visual C++ 2005, you can find
> Visual Studio 2005 at
> Thanks for the feedback, we really like knowing what worked, didn't
> work,  caused problems or needs improvement.
> Cheers
> Andrew
> On Tue, Aug 12, 2008 at 4:42 AM, Fabien <> wrote:
>> On Thu, Aug 7, 2008 at 7:36 PM, RJP Computing <>
>> wrote:
>>> We are proud to announce the next release of Lua for Windows (LfW).
>> That's some great work, it installs just fine, as simply as it should in an
>> ideal world :) However, I'd like to easily find in the doc/FAQ an "how to
>> easily compile a DLL for LfW?". Maybe it's already somewhere there and I
>> missed it?
>> From my limited understanding of Windows platforms, I would have to build a
>> library with VC2005; but I could only find VC2008 on MS's website, would it
>> work anyway? Don't you have some sort of VC project letting easily build an
>> additional lib, automatically adding the right include configs etc.?
>> LfW is especially valuable for those who have little knowledge of win32
>> systems, so giving a couple of basic development hints for them would be
>> much appreciated!
>> -- Fabien.