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- Subject: Re: [ANN] Lua MIDI 0.1.0
- From: "Wesley Smith" <wesley.hoke@...>
- Date: Wed, 5 Mar 2008 20:05:24 -0800
What about wrapping PortMIDI?
On Wed, Mar 5, 2008 at 6:48 PM, Vaughan McAlley <email@example.com> wrote:
> I've been working on a program that processes midi information using
> Lua. Being unable to properly understand Objective-C and CoreMidi's
> multiple layers of abstraction, I've wasted many hours in vain on the
> supposedly simple task of getting a simple midi stream in and out of
> my Lua program. As a workaround I wrote a midi file parser- and
> writer, but it's not the same as being able to play my keyboard
> straight in.
> Anyway, with Lua MIDI I was able to play my output live after half an
> hour of fiddling. For me, the API is orders of magnitude easier to use
> than CoreMidi, which is fantastic for a musician like me.
> Thank you... my humble request would be for a version that does input
> as well. The amount of time I've wasted on the seemingly trivial part
> of this project has had me pouncing on any possible solutions :-)
> On 04/03/2008, David Jones <firstname.lastname@example.org> wrote:
> > A mere 3 years have passed since the first release of Lua MIDI (see
> > http://lua-users.org/lists/lua-l/2005-02/msg00309.html ). I am
> > pleased to announce release 0.1.0.
> > Lua MIDI allows you to write Lua programs that send MIDI packets.
> > Currently only supported on OS X.
> > New features include:
> > Pre-built interpreter (based on the standard Lua interpreter).
> > MIDI packets can be scheduled to be sent automatically in the future.
> > A very brief tutorial is now included in the documentation.
> > I encourage anyone interested to get it from:
> > http://sourceforge.net/project/showfiles.php?group_id=131184
> > Feel free to pester me with any questions or concerns.
> > Cheers,
> > drj