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- Subject: Re: Running Lua on Windows
- From: "steve donovan" <steve.j.donovan@...>
- Date: Tue, 26 Feb 2008 08:24:30 +0200
I've been looking for a good Lua benchmark suite, but my friend Google
isn't being forthcoming. Then I'll do the VC6 vs mingw comparison;
particularly curious about the -mtune options.
steve d.
On Mon, Feb 25, 2008 at 10:18 PM, Duck <duck@roaming.ath.cx> wrote:
>
> >> Ah, that's why I still love my mingw/VC++ 6.0 combo ;)
>
> >> Does one BTW get any performance increase from
> >> the lastest MS compilers?
>
> > Don't know for Lua itself, but for other things
>
> > the fact that the latter compilers (including the
> > free ones) can use the SSE and SSE2 instruction sets of
> > current processors, is a major change.
>
> That's only an advantage if you were previously using an MS compiler,
> though, since gcc has long provided code generation options for specific
> CPUs and CPU features, e.g.
>
> -mtune={i386,i486,pentium-m,prescott,nocona,athlon64,...etc.}
> -mmmx
> -msse
> -msse2
> -msse3
> -m3dnow
>
> Anyone benchmarked the change (if any) in Lua performance when using
> -mtune= to target the latest and greatest CPU when one is available?
>
> Or done a VC6 versus VC8 benchmark? (We already have one report of VC9 <
> VC6.)
>