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- Subject: Re: Kindergarten games (was: Idle 0.10 alpha)
- From: Eike Decker <eike@...>
- Date: Wed, 26 Sep 2007 13:52:58 +0200
Hi
The discussion is useless, yet I understand the reason for it.
In my opinion, Idle is much more a framework than a language itself. That of
course depends on the definition of "language" and "framework". Most
"languages" like Java, C#, Python are both of it: An own language and a (huge)
framework. Lua is a language without too much framework around it, mostly
because it builds in C, a language which comes without too much framework stuff
around too.
Idle is, as far as I see, extending lua with stuff like additional functionality
and a few changes to the syntax. But that doesn't make it an independent
(script-) language like this quote says:
"Well, for one thing, you haven't really lived until you have a script
language to your name;-)"
Replace "script language" with "framework" and I guess that hardly anyone would
make such a fuss of it like it is done now.
Eike
> > so WHERE he claims that he DESIGNED the language?
>
> oh please, read through that web page and tell me that he's not trying to
> give the impression that the language is his, that he designed it, that it
> was his idea etc. etc.
>
> just because he hasn't written the words "I designed this language" then
> he's not saying he designed the language?
>
> if that's the impression that people are getting, then that's the fault of
> the author NOT the people reading it.
>
> now let's all take a break from standing in the pedantry corner and get some
> work done...
>
> T
>
>
> On 9/26/07, Stefan Sandberg <keffo.sandberg@gmail.com> wrote:
> >
> > Ketmar Dark wrote:
> > > hello, "Trevor Burton" <worldofpaper@googlemail.com>.
> > >
> > > On Tue, 25 Sep 2007 18:07:47 +0100
> > > "Trevor Burton" <worldofpaper@googlemail.com> wrote:
> > >
> > >
> > >>> The simple fact is that I never said that, neither here nor on my
> > >>> website nor in the documentation.
> > >>>
> > >> and another....
> > >>
> > >> "Idle is simply my attempt to take all that is good in Lua and to
> > >> extend it with those things I'd like to see in a script language..."
> > >>
> > > so WHERE he claims that he DESIGNED the language?
> > >
> > >
> > ...and again, since it seems it hasn't hit that sweet spot yet.. --->
> > "Well, for one thing, you haven't really lived until you have a script
> > language to your name;-)"
> >
> > To emphasize why that annoys me seems utterly redundant, so please just
> > remove all the crap everyone has issues with and knock this thread off
> > the list finally.
> >
> >
>
>
> --
> Trevor Burton
> http://www.paperworld3d.com
>