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	Hi Thomas

> > 	Have you wrote your own version?  I think a copy function
> > is easy to write, but I'm not certain on how to handle function
> > dependencies when importing a function f from module A to module B.
> > What to do if f uses a global g and B already has a member g?
> Hm... this should only be of concern if the modules in question use
> 'seeall'. Don't use it and this sort of problem can't happen: all
> accesses to functions are then "hard-wired" in their respective modules
> and as such won't go through an __index metacall. (Of course, it is
> still perfectly possible to willy-nilly change any and all addresses in
> the module tables, but this has to be done explicitly.)
	I mean:

== A.lua ==
g = 10
function f (x) return x+g end

== B.lua ==
local A = require"A"
g = 20

	What will be the result of B.f(2) ?

> > 	But `require' only passes its first argument to the script :-(
> Yeah, that's one of my pet peeves as well. It would be a really great
> addition if ll_require() would push further arguments before it calls
> the loaded module. ll_module() could then simply access these as further
> parameters. This should even work with C libraries.
> Alas, doing this would break most existing module code.