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- Subject: Re: Lua error handling and C++
- From: Glenn Maynard <glenn@...>
- Date: Mon, 16 Oct 2006 14:49:25 -0400
On Mon, Oct 16, 2006 at 11:31:28AM -0700, Sam Roberts wrote:
> Can't the C++ code catch all exceptions, and re-raise with lua_error()?
The problem is that C++ exceptions bloat executables too much to be
practical to leave enabled in many cases. The use of a 150k library
requiring enabling an option that would bloat my binary by over 1MB
means it's effectively a 1.15MB library.
--
Glenn Maynard