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On Fri, Sep 29, 2006 at 07:55:13AM +1000, D Burgess wrote:
> >Note that the main speed disadvantage of functions vs. operators
> >(around 5x) in interpreted Lua is due to the call frame setup and
> >teardown overhead. One way to speed this up would be to add
> >"frameless" C functions which operate in the frame of the caller.
> >Especially trivial functions (math.*) would benefit a lot.
> >
> >It would also settle the operator vs. function discussion (as far
> >as performance is concerned).
> >
> A very valuable suggestion. Please dont let this idea get lost
> in the more detailed discussion.

Just so nobody loses it, this thread was split off; see
Message-ID: <>.

Glenn Maynard