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- Subject: Re: ANN: LuaJIT 1.1.0
- From: "Framework Studios: Hugo" <hugo@...>
- Date: Wed, 15 Mar 2006 15:35:16 +0100
This depends on the feedback I'll receive from LuaJIT users.
I tried to use LuaJIT in our game engine today. Unfortunately, it seems
there is no support for float in stead of double:
#error "No support for other number types on x86 (yet)"
At this point, this is keeping me from using LuaJIT since I prefer to use
float-s over double-s. It would be great to see float support in LuaJIT!