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Just as a point of comparison, Adobe/Macromedia's Flash engine is used for MANY nice-quality games on the web. Certainly Lua could give similar performance if wired to the right graphics/sound libraries?


On 1/20/06, Jose Marin <> wrote:

I would like to know your oppinion about that.

Is possible to create an entire game written in Lua?

Of course, it would be an library for the game engine,
but the entire logic/menus/etc of the game would be
written in Lua.

Why? Portability.

If wyou ant to port the game to another platform, just
change the game engine, and the whole game would be
ported to the new platform!

What your oppinion about that?

The pro's and con's.

Thanks for your oppinion!

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If it ain't broke, break it.  How else are you going to figure out how it works?