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A friend of mine has done just that.  Twice.   All game logic and UI 
interaction was written in Lua.  Here's the links:
http://www.bioscythe.com
http://www.kerzoids.com
I had the pleasure of helping him out on some parts of these games ;) (Not a 
whole lot, mostly linux porting, low-level and rendering code).  Basically 
he's made a game engine you can take and write a complete game with without 
ever having to fuss with the C++ code.  I've learned a lot from him :)

On Friday 20 January 2006 09:45, Jose Marin wrote:
> Hello.
>
> I would like to know your oppinion about that.
>
> Is possible to create an entire game written in Lua?
>
> Of course, it would be an library for the game engine,
> but the entire logic/menus/etc of the game would be
> written in Lua.
>
> Why? Portability.
>
> If wyou ant to port the game to another platform, just
> change the game engine, and the whole game would be
> ported to the new platform!
>
>
> What your oppinion about that?
>
> The pro's and con's.
>
> Thanks for your oppinion!
>
>
>
>
>
>
>
>
>
>
> _______________________________________________________
> Yahoo! doce lar. Faça do Yahoo! sua homepage.
> http://br.yahoo.com/homepageset.html

-- 
Shawn Kirst
http://nifelheim.dyndns.org/~cocidius
http://ignh.dyndns.org/