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The _luaP_opnames is a debugging names list, which your library does not seem to have. You can well live without it, do some grep etc. or there might even be a #define to ban it.
jarrod roberson kirjoitti 20.1.2006 kello 20.08:
I have an xcode project that compiles the library code into a dylib
fine, it compiles lua.c against that fine, but I can't get luac to
compile and link correctly.
/usr/bin/ld: Undefined symbols:
_luaP_opnames
collect2: ld returned 1 exit status
/usr/bin/ld: Undefined symbols:
_luaP_opnames
collect2: ld returned 1 exit status
I am compiling everything as C.
--
If you don't know what you want, you probably need a nap.