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> Does anyone know where I can get some decent Lua bindings for
OpenGL-ES
> (the
> embedded subset of OpenGL)? Failing that, what about some decent
OpenGL
> bindings? I'm looking for something that provides a thin a layer as
> possible
> to the underlying library.
> 
> Has anyone tried writing a complete OpenGL program in Lua? If so, what
> kind of
> performance hit are you seeing by making the main loop Lua rather than
C?

Have a look at http://doris.sf.net/ It offers some of what you want.

Nick