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- Subject: OpenGLES bindings?
- From: David Given <dg@...>
- Date: Wed, 22 Sep 2004 12:21:20 +0100
Does anyone know where I can get some decent Lua bindings for OpenGL-ES (the
embedded subset of OpenGL)? Failing that, what about some decent OpenGL
bindings? I'm looking for something that provides a thin a layer as possible
to the underlying library.
Has anyone tried writing a complete OpenGL program in Lua? If so, what kind of
performance hit are you seeing by making the main loop Lua rather than C?
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