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- Subject: Re: wxLua, and general questions
- From: Mark Stroetzel Glasberg <mark@...>
- Date: Tue, 17 Feb 2004 15:18:42 -0300
>1. Is there any reason to prefer wxLua over the other wxWindows ports other than >a taste for Lua's syntax?
Well, you will be choosing Lua, which brings all advantages of the
language, such as small size, speed, portability, etc...
> 4. How much will it affect performance to use Lua instead of C++ for the GUI?
I can't really answer anything about wxlua, but in my experience with
ui toolkits and Lua no one has complained about performace.
>5. If I want to produce a closed-source application, how can it be done with >Lua? I thought about
> putting the compiled Lua code in a C string, and then passing it to the Lua api >inside my code, but
> then looking at the exe file will reveal the Lua code. Is there any way of >achieving higher security?
> How easy is it to reverse-engineer compiled Lua code?
The best way to do this is to transform your Lua code into bytecodes and
then insert them into your C code. You are looking for bin2c and luac.
Is there any particular reason why you want to use wxwindows? There is
another
toolkit called IUP (http://www.tecgraf.puc-rio.br/iup) that also has a
port to Lua. It is really simple to use and there is no discrepancies
between
the C API and the Lua binding. A new version will be coming up in just a
few
days.
Regards,
Mark
--
|\/|ark Stroetzel Glasberg
mark@tecgraf.puc-rio.br
PUC-Rio
URL: http://www.tecgraf.puc-rio.br/~mark
Tel: 55 21 2512-5984 ext. 116
Fax: 55 21 2259-2232